Solve Performance Issues & Boost GPU Utilisation with Sons Of The Forest
Performance Issues & GPU Under Utilisation in Sons Of The Forest
Sons Of The Forest is an Early Access game, and it is not unexpected that there are some performance issues. This article will go over the current performance issues, GPU utilisation and some steps that can be taken to improve the game’s performance.
At the moment, there are a few performance issues that have been reported. Memory utilisation is fairly high and there are often large stutters when loading a new area. The average framerate when launching the game is around 70-90 fps, but this drops to ~50 fps as the game is played for a longer period of time. The GPU usage is around 40-70%, but never reaches close to 100%.
The performance can be improved by lowering the preset from high to low, which results in an additional 10 fps, and ultra low which gives an additional 15 fps.
The GPU utilisation is rather low, and the clocks and power draw are also low. This suggests that there are still some performance optimisations that can be done to improve the GPU utilisation.
Steps to Improve Performance
Debug Build Branch
The developers can put out a debug build branch which will let them collect extra profiling data. This data can be used to identify performance issues and make the necessary improvements.
Using Proton on Linux
The game can also be tested using Proton on Linux. This will give a better understanding of the performance issues and help identify solutions.
Below is a list of hardware specifications that have been reported to have similar performance issues:
- CPU: Ryzen 7 5800X, latest chipset drivers
- GPU: AMD RX 6700 XT, driver version 23.2.1
- RAM: 4x 8 GB 3200 MHz DDR4 (Dual-channel)
- OS: Windows 10 Pro 64-bit, fully up-to-date
Sons Of The Forest is currently in an Early Access state, so it is not unexpected that there are some performance issues. There are several steps that the developers can take to improve the performance, such as putting out a debug build branch and testing on Linux. Additionally, the hardware specifications of players who have experienced similar performance issues can be used to further identify and address the performance issues.